Mosque in Sleepyville
Warm-up activities through a popular outdoor game we played as children: Tag. Discover in a playful way without shame, acquiring basic acting skills.
type: ice-breaker, energizer
purpose: To boost players’ spontaneity, creativity, collaboration, thinking on the spot and being trusted by non-verbal communication principles.
no. of players: 5-100
time: 10-15 min
prep time: –
materials: none
RPG: yes
Game
- Let’s form shelters by groups of 2-3 players hugging each other next to each other.
- For the game to begin with:
- one volunteer is the Cat imitating it with the sounds “niaou” and pointing nails like a cat, and
- one is the mouse imitating it with the sounds “mememehmeh” and having hands under the chin.
- Then Cat is chasing the Mouse so as to catch it (touch it softly).
- The mouse can avoid the cat once it hugs any of the external persons of any shelter. So the aim of its one of them is clear.
- The time a mouse touches a shelter, the person from the other side of the same shelter becomes the cat and the previous cat is transformed into a mouse.
- In case of the group is running fast and effectively with the flow, we can introduce the Dog element. The aim of the dog (barking, and making dog-ears with his palms) is to catch the cat and at the same time to avoid the mouse which is chased by it.
- Round ends when the cat catches a mouse or fails to do so in a given time limit.
For facilitators:
- Remind and foster every time players use the sounds and movements of imitating any of the animals.
- The shelters are not moving but the participants who are shaping them may be about to change every time the mouse is approaching.
For reflection:
- How was “acting out” a dog/cat/mice? What did you enjoy about it?
Source:
https://funandgames.org/