Spider's Web
Participants need to get through rope-web in between two trees without touching the net, or using the same whole twice. Cooperative, team-building game..
type: outdoor game
purpose: cooperation, communication, team-work
no. of players: 6-20 people per group
time: 30-60 min
prep time: 30 min
materials: 2 Ropes long enough to be stretched between two trees;
strings (and or twine) to build the “spider web.“
RPG: no
Preparation:
- Create a web from a rope in between 2 trees.
- Holes need to be big enough for people to get through.
- There should be more holes than players.
Game:
Story: The web blocks your path to safety. Be careful, however, because the web is extremely poisonous and every time a team member touches it, the challenge is restarted.
Goal: the entire group to cross the spider web without touching it or using the same way twice.
Rules:
- All group needs to get on the other side
- The same path (hole) can be used only once.
- Nothing (including clothing) may touch any part of the web, nor the structure that supports it. If anybody touches the web, the challenge is restarted.
- The group must complete the activity safely, otherwise the activity will be terminated.
- If the guidelines are violated, the group will have to start the challenge again.
- A total time is given to the group to pass the test (e.g., 40 min.) or give the group a time to work out a shared strategy (e.g., 10/15 min.) during which “rehearsals” can be done; give a time to pass the test (e.g., 25/30 min.).
For reflection:
- How are you doing?
- How did the group work? Do you feel that everyone (including yourself) had a chance to express their opinion?
- Do you feel that anyone facilitated the process?
- Can you identify if and how many “roles” were “played” during the activity?
- If you were to create a “recipe” for teamwork what “ingredients” (learning outcomes) should be included?
- Are there situations in your real life where these learning outcomes are played out?
- After this experience I think I should:……..